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CNET Interviews Sunset Visitor and Black Tabby Publishing About “Prove You’re Human”

CNET recently had the opportunity to learn more about Prove You’re Human, the first-person narrative adventure about convincing an AI it’s not human from award-winning 1000xRESIST developer Sunset Visitor 斜陽過客 and Black Tabby Publishing. The article interviews the founder of Read more…

By Robert Brown, 1 day ago
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Kotaku Illuminates the Grace of Growth in “Masterpiece” Perfect Tides: Station to Station

Kotaku’s very own Carolyn Petit shines a light on the relatable aspects of life’s most painful growth spurts in Perfect Tides: Station to Station, the narrative point ‘n click sequel to Three Bees’ acclaimed Perfect Tides, out today on Nintendo Read more…

By Robert Brown, 2 days ago
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IGN Fights to the Bitter End in Preview of WOLFHOUND Preview

IGN takes on the 8-bit era inspired sci-fi WWII Metroidvania, WOLFOUND. And they found that surviving the island isn’t going to be a walk in the park as the game wants gamers to feel every inch they gain. You like Read more…

By Robert Brown, 3 days ago
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Engadget Details Mini Motorways’ Player Vote for Next Map

Mini Motorways will expand with another new map and players get to vote on it! Engadget has all the details of the vote which is set to end on May 15th. The traffic management sim Mini Motorways is once again Read more…

By Robert Brown, 5 days ago
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Game Rant Interviews Laps Games About the Ambitions and Success of Valorborn

Gamerant recently had the chance to interview Noris of Laps Games, one of the developers responsible for Valorborn, the medieval sandbox RPG. Introduced to Steam Early Access just last month, Valorborn is an ambitious RPG assembled by a deceptively modest Read more…

By Robert Brown, 1 week ago
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GamesRadar Interviews the Solo Developer Behind the MMO-inspired Don’t Lose Aggro

GamesRadar recently had the chance to interview Oren Koren, the solo developer responsible for Don’t Lose Aggro, the single-player action roguelite inspired by MMO raids. The interview explores the challenges of developing a game on your own, and distilling some Read more…

By Robert Brown, 2 weeks ago
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Noisy Pixel Spotlights Nintendo Switch Release Date for Perfect Tides: Station to Station

Noisy Pixel reports that Perfect Tides: Station to Station, the IGF award winner for Excellence in Narrative from developer Three Bees and Meredith Gran, will be available on Nintendo Switch on May 14, 2026. Originally debuted on PC via Steam Read more…

By Robert Brown, 2 weeks ago
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IGN Pulls Its Own Chess Moves with a Tips and Tricks Guide for Below The Crown

Chess is a game that takes serious time and dedication to master. But a chess roguelike with dungeon crawling elements? That takes IGN coming through with their guide for Below the Crown. They’ve got 10 tips and tricks for those Read more…

By Robert Brown, 2 weeks ago
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Bloody Disgusting Previews Burgle Supply Company Ahead of May 12 Launch

Bloody Disgusting recently had the opportunity to deliver some hands-on impressions of Burgle Supply Company, the online co-op comedy horror game about bungling burglars looting a nightmarish neighborhood from Terrible Posture Games, which leaves Steam Early Access on May 12. Read more…

By Robert Brown, 3 weeks ago
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80 Level Chats James Petruzzi, President of Bit Kid Games, about WOLFHOUND

80 Level sits down with James Petruzzi, President of Bit Kid Games, to discuss the studio’s upcoming sci-fi World War II Metroidvania, WOLFHOUND, and the design inspirations behind it. It was a slow process to reach the end concept. The Read more…

By Robert Brown, 3 weeks ago

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  • CNET Interviews Sunset Visitor and Black Tabby Publishing About “Prove You’re Human” May 15, 2026
  • Kotaku Illuminates the Grace of Growth in “Masterpiece” Perfect Tides: Station to Station May 14, 2026
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