Nintendo Life Digs Up Nintendo Switch Hidden Gems Hand of Fate 2, Armello, and City of Brass

Nintendo Life went digging through the eShop and found a bunch of hidden gems, including Hand of Fate 2, the acclaimed action RPG from Defiant Development, Armello, the fantasy digital board game from League of Geeks, and City of Brass, the Arabian Nights-inspired first-person rogue-lite adventure from the BioShock veterans at Uppercut Games. Author Gavin Lane describes why these titles made the Read more…

Metro UK Shares Refreshing Review of VA-11 HALL-A

Metro recently shared their review of VA-11 HALL-A: Cyberpunk Bartender Action, the booze em’up about waifus, technology, and post-dystopia life which has sold more than 300,000 copies on Steam from Ysbryd Games and developer Sukeban Games. GameCentral came away particularly impressed by how VA-11 HALL-A‘s non-linear storytelling: The non-linear nature is extremely impressive for Read more…

Gamasutra Falls Hard for Astroneer

Gamasutra recently shared their feature on Astroneer,  the accessible interplanetary survival sandbox played by more than 2 million space explorers while in Early Access. Gamasutra’s Katherine Cross talks about her experience with the challenging world in Astroneer: Astroneer excels at managing the critical balance between stress and triumph. As irritated and lost as I Read more…

GameSpot Includes Killer Queen Black and TINY METAL in Their List of Essential PAX East 2019 Games

GameSpot recently shared their list of games worthy of our attention from PAX East 2019. The list included Killer Queen Black, the strategic eight-player arcade action platformer from Liquid Bit and BumbleBear Games, and TINY METAL: FULL METAL RUMBLE, the turn-based strategy game of intrigue with a distinct Japanese flavor from Sony publishing Read more…

Destructoid Explores the Vast Gloom of WRATH: Aeon of Ruin in PAX East Preview

Destructoid walked away “very impressed” by WRATH: Aeon of Ruin, a dark fantasy horror FPS powered by the original Quake engine from 1C Entertainment and 3D Realms in collaboration with developer KillPixel. Author Peter Glagowski discusses how the game carves out its own style in his preview from PAX East: Quake was all about tight corridors and reckless abandon, but Wrath is about open Read more…