Gamasutra Reports IGDA’s Initiative to take on Unpaid Development Crunch Time

The International Game Developers Association (IGDA) announced plans to track unpaid crunch time within the gaming industry through its annual Game Developer Satisfaction Survey. Gamasutra reported on the initiative and spoke with IGDA Executive Director Kate Edwards to learn more about the IGDA’s concerns with the industry practice. To read the full article, please visit: […]