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Agences de relations publiques spécialisées dans les jeux vidéo

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Engadget Details Mini Motorways’ Player Vote for Next Map

Mini Motorways will expand with another new map and players get to vote on it! Engadget has all the details of the vote which is set to end on May 15th. The traffic management sim Mini Motorways is once again asking players to vote for its next map. Developer Dinosaur Read more…

By Robert Brown, 1 month ago
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Demon Lord: Just a Block is Kotaku’s Indie of the Week

Demon Lord: Just a Block, the action roguelite where the world only moves when the player does, from developer YuWave and publisher Skystone Games, was just crowned Kotaku’s Indie of the Week.  Seeking retribution isn’t easy when you’re just a severed head, but that won’t stop this Demon Lord from Read more…

By Robert Brown, 1 monthMay 8, 2026 ago
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Game Rant Interviews Laps Games About the Ambitions and Success of Valorborn

Gamerant recently had the chance to interview Noris of Laps Games, one of the developers responsible for Valorborn, the medieval sandbox RPG. Introduced to Steam Early Access just last month, Valorborn is an ambitious RPG assembled by a deceptively modest team of developers.    Valorborn features multiple systems and factions Read more…

By Robert Brown, 1 month ago
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Pocket Gamer Prepares To Dive Into Heartfelt Experience With Mobile Release of and Roger

Pocket Gamer tugs on heartstrings in anticipation of and Roger‘s upcoming iOS and Android release, the mysterious point-and-click slice-of-life visual novel developed by Teary Hand Studio and published by Kodansha Creators’ Lab.  Over the years, mobile has slowly begun to grow an even bigger host of narrative-focused games. Mainly, these Read more…

By Robert Brown, 1 monthMay 5, 2026 ago
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GamesRadar Interviews the Solo Developer Behind the MMO-inspired Don’t Lose Aggro

GamesRadar recently had the chance to interview Oren Koren, the solo developer responsible for Don’t Lose Aggro, the single-player action roguelite inspired by MMO raids. The interview explores the challenges of developing a game on your own, and distilling some core concepts of MMORPGs into a single-player title. Don’t Lose Read more…

By Robert Brown, 1 month ago
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Noisy Pixel Spotlights Nintendo Switch Release Date for Perfect Tides: Station to Station

Noisy Pixel reports that Perfect Tides: Station to Station, the IGF award winner for Excellence in Narrative from developer Three Bees and Meredith Gran, will be available on Nintendo Switch on May 14, 2026. Originally debuted on PC via Steam on Jan. 22, Perfect Tides: Station to Station chronicles the Read more…

By Robert Brown, 2 months ago
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IGN Pulls Its Own Chess Moves with a Tips and Tricks Guide for Below The Crown

Chess is a game that takes serious time and dedication to master. But a chess roguelike with dungeon crawling elements? That takes IGN coming through with their guide for Below the Crown. They’ve got 10 tips and tricks for those wanting to understand the ins and outs of the creative Read more…

By Robert Brown, 2 months ago
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Bloody Disgusting Previews Burgle Supply Company Ahead of May 12 Launch

Bloody Disgusting recently had the opportunity to deliver some hands-on impressions of Burgle Supply Company, the online co-op comedy horror game about bungling burglars looting a nightmarish neighborhood from Terrible Posture Games, which leaves Steam Early Access on May 12. Previously known as “Good Boy” (you’ll see), Burgle Supply Company has you Read more…

By Robert Brown, 2 months ago
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80 Level Chats James Petruzzi, President of Bit Kid Games, about WOLFHOUND

80 Level sits down with James Petruzzi, President of Bit Kid Games, to discuss the studio’s upcoming sci-fi World War II Metroidvania, WOLFHOUND, and the design inspirations behind it. It was a slow process to reach the end concept. The starting point was only that I knew I wanted to Read more…

By Robert Brown, 2 months ago
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The Verge Tells Players What to Expect with Indie Pass

The Verge recently published an in-depth look at Indie Pass, the world’s only subscription platform exclusively for indie games. Assembled by indie games publisher Indie.io, Indie Pass launched on April 13, and allows players to access a growing library of indie titles for just $6.99 a month (or $55.92 a Read more…

By Robert Brown, 2 months ago

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