Getting kills is extremely satisfying in Ghostrunner and whenever I did die, I never wanted to stop playing. The intense gameplay and smoothness of it all makes you want to keep going and going even if you die over and over again.
And that’s what made Ghostrunner such a fantastic experience for me. As someone who doesn’t really play first-person games in general, I immediately fell in love with the combat and the slick movement system that the game had to offer.
Even better, I had no expectations going into this demo and I walked out thinking that this was one of the best games I played at PAX.
To read all of their thoughts, please visit Twinfinite. To learn more about Ghostrunners, check out the game’s official site, and stay up to date on the game by following @Ghostrunner on Twitter, or joining the All In! Games Discord server.