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GamesRadar Interviews the Solo Developer Behind the MMO-inspired Don’t Lose Aggro

GamesRadar recently had the chance to interview Oren Koren, the solo developer responsible for Don’t Lose Aggro, the single-player action roguelite inspired by MMO raids. The interview explores the challenges of developing a game on your own, and distilling some core concepts of MMORPGs into a single-player title. Don’t Lose Read more…

By Robert Brown, 1 month ago
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IGN Pulls Its Own Chess Moves with a Tips and Tricks Guide for Below The Crown

Chess is a game that takes serious time and dedication to master. But a chess roguelike with dungeon crawling elements? That takes IGN coming through with their guide for Below the Crown. They’ve got 10 tips and tricks for those wanting to understand the ins and outs of the creative Read more…

By Robert Brown, 1 month ago
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Bloody Disgusting Previews Burgle Supply Company Ahead of May 12 Launch

Bloody Disgusting recently had the opportunity to deliver some hands-on impressions of Burgle Supply Company, the online co-op comedy horror game about bungling burglars looting a nightmarish neighborhood from Terrible Posture Games, which leaves Steam Early Access on May 12. Previously known as “Good Boy” (you’ll see), Burgle Supply Company has you Read more…

By Robert Brown, 1 month ago
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IGN Shows Off the Release Date Trailer for the Psychological Horror Game, Dread Neighbor

IGN has the latest trailer for Ghostcase Studio’s newest game, Dread Neighbor, the first-person psychological horror sequel to Dread Flats which sold more than 60,000 units in the first month. In Dread Neighbor, you are a young woman who moves into a cheap, new apartment to save money. But something Read more…

By Robert Brown, 1 month ago
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Wccftech Reaches for the Stars in SpaceCraft Early Access Reveal

Wccftech has eyes on SpaceCraft, the online player-driven crafting, management, and exploration adventure set in the vast reaches of space. Shiro Games revealed the May 20th Early Access release date during the Triple-i Initiative showcase. SpaceCraft sets players in a vast universe with multiple star systems, where you can freely Read more…

By Robert Brown, 1 month ago
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ButWhyTho? Gives a Glowing Review of Lunacy Studios’ The House of Hikmah

ButWhyTho? recently got a chance to review The House of Hikmah, the narrative-driven 3D adventure exploring grief and legacy from the AAA veterans at newly formed indie developer Lunacy Studios. The game places focus on the Islamic Golden Age, setting it apart from others in the puzzle adventure genre and Read more…

By Robert Brown, 2 months ago
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Game Informer Examines Humanity with Prove You’re Human Reveal Trailer

sunset visitor 斜陽過客, the developer behind 1000xResist made its return during the Triple-i Initiative showcase with the reveal trailer for their next game, Prove You’re Human. Game Informer shines a spotlight on the first-person narrative adventure about convincing an AI it’s not human using the internet’s favorite tool, the CAPTCHA, to Read more…

By Robert Brown, 2 months ago
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GameRant Names Frostrail as one of the Best Upcoming Base-Builders of 2026

GameRant named Frostrail, the brutal co-op survival FPS from Barotrauma developer FakeFish and publisher Shiro Unlimited, among this year’s most anticipated base-building games, highlighting the unique balance players must strike between amassing resources and maintaining the speed of their train. “Frostrail will have players taking refuge on a moving train, Read more…

By Robert Brown, 2 months ago
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Engadget Troubleshoots One Step Ahead of [REDACTED] in RFTM

Engadget’s Anna Washenko encourages troubleshooters to Read The F*cking Manual in a recent article highlighting the bite-sized co-op experimental puzzle game from Dinosaur Polo Club, which is out now on PC and Mac for free on itch.io. Inspired by teamwork-based titles like Keep Talking and Nobody Explodes, as well as Read more…

By Robert Brown, 2 months ago
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IGN Delivers a Glowing Preview for Hypersect’s Never’s End

Never’s End, the tactical RPG with systems-driven combat and element-manipulating magic from developer Hypersect, recently impressed IGN with a preview of its combat mechanics and charming art style. The combat in Never’s End is certainly reminiscent of more traditional tactics games, but the action economy offers greater flexibility, while elemental Read more…

By Robert Brown, 2 months ago

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