PC Gamer’s James Davenport visited The Blackout Club at PAX West 2018, and played with Question co-founder and legendary game designer Jordan Thomas. Davenport shares his experience of investigating the town’s mysteries, and trying to survive the supernatural horror known as The Shape.
The Shape will casually stroll from the biggest sinner to the next, slowly making its way through all four players. It’s a striking design choice that heightens the horror of accidentally summoning The Shape in the first place, focusing the action on one player at a time while tethering the well-being of every player to its presence. Like the pacing of a teen slasher movie, the enigmatic threat toys with one kid at a time. Knowing you’re next is almost worse than actively being chased.