You play as an unassuming blob called MO. Initially, MO’s movements are severely restrained, and it can only slide across the ground in a rather pitiful manner. After absorbing a bit of energy early on, MO gains the ability to leap and stick to walls and ceilings. In doing so, it’s able to bounce around the environment with ease, flitting between parallel surfaces and propelling itself through the air. It’s a surprisingly versatile way of navigation; you utilise the right analogue stick to point MO in the desired direction, and tap L or LT to jump, with the strength of your jump dependent on how far you move the analogue stick.
MO:Astray is so confident in every facet, including its slick gameplay, well-implemented backstory, and stunningly atmospheric visuals. This is a grim, gory game, but one that retains a level of charm that could perhaps be likened to the Metroid franchise. There are so many wonderful surprises around every corner, whether it’s a new ability or a fearsomely intimidating boss battle. Don’t let MO:Astray fall under the radar; it’s a real treat and deserves to gain a place in your library.