Polygon previews Cyberpunk parkour action game Ghostrunner

Polygon recently published their latest hands-on experience with Ghostrunner, the first-person cyberpunk parkour action game from developers One More Level Games, 3D Realms, Slipgate Ironworks™ and publishers All in! Games and 505 Games, coming to PlayStation 4, Xbox One, and PC later this year. Polygon’s Austen Goslin shared his experience as a futuristic ninja:  Nailing that perfect run feels […]

Polygon Braves Creepy Encounters and Face-Cutting Woman in WORLD OF HORROR

Polygon’s Jenna Stoeber faced dozens of frightful encounters in WORLD OF HORROR, the unsettling cosmic horror RPG from panstasz and Ysbryd Games. The anxiety-inducing encounters and macabre monsters evoked classic choose-your-own-adventure stories and compelled her to chase the terrors: From creepy kitchens and classrooms to eerie people asking for help, these encounters come with options on […]

Polygon Investigates the Spoils of Delinquency in Co-op Horror The Blackout Club

Polygon’s Owen Good spoke with Question co-founer Jordan Thomas to discuss the multiplayer focus and unique mechanics of the studio’s upcoming co-op horror title, The Blackout Club. As players take and complete missions out in the town, they will inevitably have to do things like pick locks, kick in doors or even knock someone out […]

Polygon Names The Gardens Between One of Their 50 Most Anticipated Games of 2018

The Gardens Between, the adventure puzzle game from The Voxel Agents in which best friends Arina and Frendt explore a surreal world of mysterious island gardens, is one of Polygon’s 50 most anticipated games of 2018. It’s also one of IGF 2018’s nominees for Excellence in Visual Art. Polygon’s team came together and compiled a list […]

Marble Mountain rolls onto Polygon during GDC 2016

Marble Mountain is Lightning Rock’s VR-compatible platformer that draws inspiration from the classic action of Marble Madness and Super Monkey Ball as well as the cinematic set pieces of Indiana Jones. Polygon’s Colin Campbell played Marble Mountain using a HTC Vive during a GDC 2016 demo and shared his hands-on impressions. To read the full […]

Polygon’s Colin Campbell Interviews the Developer of Windward

Colin Campbell of Polygon recently talked to Michael Lyashenko, founder, Tasharen Entertainment, about his inspiration for the high seas sandbox game Windward and how the title’s development has evolved over the years. To read the full interview, visit http://www.polygon.com/2015/3/18/8238793/windward-is-a-welcome-return-to-the-age-of-sail

Polygon Reports on the IGDA’s Partnership with Intel

Brian Crecente of Polygon covered Intel’s initiative focused on inclusivity and diversity in the tech and gaming industries.  One of Intel’s partners is our client the International Game Developers Association.  Kate Edwards, executive director, IGDA, said, “the program’s goal is to double the amount of women working in the game industry in the next 10 […]