Firevolt, an indie team focused on cooperative game experiences that are easy to pick up and meant to be played together, has announced KingFish, a two-player roguelite cooperative city-builder about managing and defending a kingdom on the back of an ancient leviathan. And GameRant has the latest news on it.
KingFish is built on the premise of two players controlling two different characters. One character will control the Fish in the city building aspect of the game and another will control the King in the tower defense aspect. The game tasks both players with working together to protect the kingdom and its villagers.
Another key element of KingFish‘s gameplay loop is its villager system. As the Fish, players must recruit special villagers that each come with their own unique set of traits. Lancelot, for instance, is a royal knight who deals 50% more damage but loses motivation when being put to work in a production building. Henry, on the other hand, is an artisan who delivers twice as many goods when put to work in a production building.
Working together gameplay is key as one side can’t prosper without the other. Levelling up villagers and equipping them with the proper abilities will be integral to making sure that the defense segments go smoothly. Playing as the Fish requires planning and building to help get the defenses as settled as they can be. Playing as the King means gathering resources and taking the fight to any enemies that come through.
During battle, the Fish can give a wider view of the battlefield to warn their co-op partner and can activate special abilities to aid their ally on the field, such as an attack that dazes groups of enemies. The other player takes on the role of the King, who plays from a slightly closer third-person isometric point of view. As the King, players must gather vital resources and take enemies head on using their sword.
Wishlist KingFish on Steam today!