In addition to enjoying the sights and sounds, Glagowski specifically focused on how Solo asks the player to be honest about their own real-life relationships:
I did learn a bit about myself, though. As I’ve known for quite some time now, friendship is always going to trump any potential love interests for me. I’ve also got a strong desire to stick to my hobbies and interests and pursue them to their fullest, regardless of whether I lose a potential lover in the process. That may sound selfish, but I’m honest to myself, my friends, my family and the things I enjoy more than trying to fake emotions for a person. Solo reinforced that for me, which is more than I can say for a lot of other games.