Destructoid Explores the Vast Gloom of WRATH: Aeon of Ruin in PAX East Preview

Destructoid walked away “very impressed” by WRATH: Aeon of Ruin, a dark fantasy horror FPS powered by the original Quake engine from 1C Entertainment and 3D Realms in collaboration with developer KillPixel. Author Peter Glagowski discusses how the game carves out its own style in his preview from PAX East: Quake was all about tight corridors and reckless abandon, but Wrath is about open exploration and weapon mastery. The […]

Destructoid Draws Winners for PAX South 2019 Badge Giveaway

Destructoid hosted a PAX South 2019 three-day badge giveaway, and five lucky winners have a great trip to San Antonio ahead of them. Wes Tacos highlighted just a few of the things the winners will be able to see at PAX South: If you’re looking for a weekend of gaming tournaments, conferences, talks, demos, merch, […]

Destructoid Previews Vanishing Grown-Ups and Creepy Cults in The Blackout Club

Destructoid’s Brett Makedonski went in-depth with his preview on Question Games‘ cooperative horror experience The Blackout Club, including some background on the National Quiet Radio Zone and some strategies on how to deal with “The Shape.” Brett gave a brief strategy on how to distract “The Shape” so he doesn’t take out on of your friends: Players […]

Destructoid Reports The Forgotten City Will Be Re-Imagined for PC in 2019

Destructoid’s Chris Moyse covered the 2018 PC Gaming Show announcement about The Forgotten City, a time travel murder mystery from Modern Storyteller, and how it will receive a standalone release on PC in 2019. Chris hit on the highlights of Modern Storyteller’s exciting announcement in his coverage. The award-winning mod is getting a full overhaul with drastic audio and visual enhancements and other additional […]

Destructoid Finds Tranquility in Introspective Puzzler Solo

Destructoid’s Peter Glagowski reviewed Solo, the introspective puzzler from Team Gotham set on a gorgeous and surreal archipelago. In addition to enjoying the sights and sounds, Glagowski specifically focused on how Solo asks the player to be honest about their own real-life relationships: I did learn a bit about myself, though. As I’ve known for quite some time […]

Destructoid Thinks City of Brass Whipped it Good at PAX East

After eagerly awaiting the console version of Uppercut Games’ upcoming Arabian Nights-inspired rogue-lite, City of Brass, Rich Meister of Destructoid finally got the chance to go full-on “Indiana Jones” with one of the game’s core mechanics: the whip. “I can’t think of another first-person game that makes use of a whip, but City of Brass […]

Destructoid Says Super Daryl Deluxe “has cult classic written all over it”

Destructoid’s Kevin Mesereau reviewed Super Daryl Deluxe, the RPGvania with a brawler-style combat system and hand-drawn comic aesthetic from Dan & Gary Games. Without a doubt, Super Daryl Deluxe definitely has a different tone and personality. Kevin had plenty to say about the distinctive aspects of Daryl’s high school adventure and went on to praise the art […]

3D Realms’ PAX East Ion Maiden Demo Loved by Destructoid

At PAX East last week, Peter Glagowski of Destructoid noted that he was “kind of in love” with 3D Realms’ demo of Ion Maiden, the new old-school first-person shooter created in the Build engine that powered classics like Duke Nukem 3D, Blood, and Shadow Warrior. “Repeat playthroughs will probably see me finding secrets and pathways […]

Destructoid Names The Gardens Between One of Its 18 Most Anticipated Indie Games of 2018

There are a number of great indie games coming out this year but The Gardens Between has been given an opportunity to shine and stand out from the pack: it’s been named one of Destructoid’s 18 most anticipated indie games of 2018 by Patrick Hancock. Describing it as game he “can’t wait to get lost in,” Patrick […]

Destructoid: “Sleep Tight Might Be the Next Indie Darling on Switch”

Destructoid’s CJ Andriessen had a chance to sit down with We Are Fuzzy and play their twin-stick shooter with tower defense elements, Sleep Tight, and he sounds excited to get his hands on the full game early next year. [Sleep Tight] is being developed by We Are Fuzzy, a new development team made up of video game, television […]