The Scroll of Taiwu is out now in 1.0! To celebrate, Qiezi, founder of ConchShip Games was interviewed by The Escapist ahead of the full release. The conversation includes the path to launch and the unique space the game occupies in the RPG genre rooted in Wuxia.

In The Scroll of Taiwu, you are not simply a lone chosen warrior cutting a heroic path through ancient China. You are also a village chief, a student, a craftsperson, a fighter, a reader of classical texts, a participant in a living jianghu, and eventually, perhaps, someone else entirely. There is no fixed protagonist. Your role, your destiny, and even your legacy can be passed on to another character in the world. That idea sits at the heart of Taiwu’s unusual appeal. The player is obviously key, but the world does not exist to flatter them.

“The player is not the centre of the universe,” Qiezi tells me. “They are one life within it, and the story that emerges from that humility is what keeps players returning for thousands of hours.” Each run can contain between 5,000 and 10,000 NPCs, all procedurally generated with their own personalities, relationships, motivations, and timelines. They live, age, form bonds, make enemies, fall ill, and die. A sect leader may pass away while you are elsewhere. A rival may become family. A grudge may outlive the person who started it. For Qiezi, that is the real promise of a living martial arts world. Not a map full of quest markers, but an ecology.

The Scroll of Taiwu is out now in 1.0 on PC via Steam for a discount until July 9th.