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Polygon Investigates the Spoils of Delinquency in Co-op Horror The Blackout Club

Polygon’s Owen Good spoke with Question co-founer Jordan Thomas to discuss the multiplayer focus and unique mechanics of the studio’s upcoming co-op horror title, The Blackout Club. As players take and complete missions out in the town, they will inevitably Read more…

By Robert Brown, 8 yearsMay 14, 2018 ago
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Destructoid Finds Tranquility in Introspective Puzzler Solo

Destructoid’s Peter Glagowski reviewed Solo, the introspective puzzler from Team Gotham set on a gorgeous and surreal archipelago. In addition to enjoying the sights and sounds, Glagowski specifically focused on how Solo asks the player to be honest about their own real-life relationships: Read more…

By Robert Brown, 8 yearsMay 11, 2018 ago
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GameSpot Features City of Brass as a Can’t Miss Title from PAX East

GameSpot’s Tony Wilson named City of Brass, the Arabian Nights-inspired first-person rogue-lite adventure from the BioShock veterans at Uppercut Games, a can’t miss game at PAX East. Watch the video below for Tony’s rundown on how City of Brass works and a Read more…

By Robert Brown, 8 years ago
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“Get Rich Or Die Trying” Game Informer Reviewed City of Brass

Game Informer’s Javy Gwaltney reviewed City of Brass, the Arabian Nights-inspired first-person rogue-lite adventure from the BioShock veterans at Uppercut Games, and enjoyed hunting treasure in the cursed city. In his review, Javy explained how City of Brass takes notes from Read more…

By Robert Brown, 8 years ago
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VG247 Muses on Ion Maiden’s Use of the Build Engine

VG247’s Sherif Saed reported on 3D Realms and Voidpoint’s use of old-school tech to create its new FPS, Ion Maiden. Powered by the Build Engine, the same tools that powered such classics as Duke Nukem 3D, Shadow Warrior, and Blood, Ion Maiden looks like those Read more…

By Robert Brown, 8 years ago
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Destructoid Thinks City of Brass Whipped it Good at PAX East

After eagerly awaiting the console version of Uppercut Games’ upcoming Arabian Nights-inspired rogue-lite, City of Brass, Rich Meister of Destructoid finally got the chance to go full-on “Indiana Jones” with one of the game’s core mechanics: the whip. “I can’t Read more…

By Robert Brown, 8 years ago
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Bleeding Cool Goes Hands-On with City of The Shroud at PAX EAST 2018

Bleeding Cool’s Gavin Sheehan went hands-on with City of the Shroud, the real-time tactical RPG and social experiment from Abyssal Arts, at PAX East last month. Gavin mentions that City of the Shroud has a “few new tricks” as a Read more…

By Robert Brown, 8 years ago
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Destructoid Shares FOX n FORESTS Release Date and Gameplay Trailer

Peter Glagowski of Destructoid reported on the release date for EuroVideo’s FOX n FORESTS, which will launch on Nintendo Switch, PS4, Xbox One, PC, Mac and Linux on May 17, 2018. FOX n FORESTS is a retro action platformer telling the tale of Rick, Read more…

By Robert Brown, 8 years ago
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VG247 interviews Question Co-Founder about Cooperative Horror Mystery The Blackout Club

VG247’s Kirk McKeand interviewed Question Co-Founder Jordan Thomas about cooperative paranormal horror mystery The Blackout Club. In this long-form interview, McKeand explains that Thomas’s history with horror goes back a couple decades through games: “As well as creating the infamously unsettling Shalebridge Cradle level Read more…

By Robert Brown, 8 years ago
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PC Gamer Gets Introspective With Solo In Their Review

PC Gamer’s Austin Wood reviewed Solo, the introspective puzzler from Team Gotham set on a gorgeous and surreal archipelago. Wood praised Solo’s art style and enjoyed its “wistful commentary.”  He went on to explain the game’s flexible puzzle mechanics, describing one in particular Read more…

By Robert Brown, 8 years ago

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