DualShockers Interviews Co-Founder of Uppercut Games Ed Orman on City of Brass

DualShockers’ Tomas Franzese sat down with Ed Orman, Co-Founder of Uppercut Games, and talked about his game City of Brass, the first-person adventure, and the Nintendo Switch indie scene. In the interview, Franzese gleaned this from Orman, highlighting his praise for Nintendo’s platform: City of Brass has also been successful on Nintendo Switch, with Uppercut Games […]

Hardcore Gamer has the Scoop on Plentiful Plundering in City of Brass

Hardcore Gamer recently gave treasure seekers and roguelite fans a reason to enter the cursed city of gold in City of Brass, the Arabian Nights-inspired first-person rogue-lite adventure from the BioShock veterans at Uppercut Games, available now for Nintendo Switch. In his coverage, James Cunningham touches on how this isn’t just a port from last years initial […]

Eurogamer Highlights City of Brass’s February 17 Release Date on Nintendo Switch

Eurogamer whipped up a post on exciting news for Nintendo fans: City of Brass, the Arabian Nights-inspired first-person rogue-lite adventure from the BioShock veterans at Uppercut Games, comes to Nintendo Switch February 8 and adds 3 new unlockable characters. Here’s Matt Wales on what players can expect from the cursed city: Your ultimate goal is to work, one stage at […]

Finder Names City of Brass a Sleeper Hit

Finder.com.au recently posted their review of City of Brass, the Arabian Nights-inspired, first-person rogue-lite from the BioShock veteran developers at Uppercut Games. Finder lauded the indie title, citing its challenging levels, fun whip mechanics, and addictive gameplay. They praised the indie title’s quirky sense of humor and extensive replay value, declaring it to be a […]

Destructoid Thinks City of Brass Whipped it Good at PAX East

After eagerly awaiting the console version of Uppercut Games’ upcoming Arabian Nights-inspired rogue-lite, City of Brass, Rich Meister of Destructoid finally got the chance to go full-on “Indiana Jones” with one of the game’s core mechanics: the whip. “I can’t think of another first-person game that makes use of a whip, but City of Brass […]

Rolling Stone Digs City of Brass from Uppercut Games

Rolling Stone’s Aron Garst recently got his hands on City of Brass, the Arabian Nights-inspired, first-person rogue-lite adventure from BioShock veterans at Uppercut Games. The direction is impressive right from the start, visuals look like a quirkier Sea of Thieves and it’s combat feels like a slightly better version of Skyrim. The developers wanted to strike […]