Eurogamer Hatches News of Sinner: Sacrifice for Redemption’s New Boss, Game Modes, and Weapons

Eurogamer shared the news that Sinner: Sacrifice for Redemption, the boss battler from publisher Another Indie and Dark Star Game Studios, scored a massive content update with extra game modes, a new boss, and more weapons on Feb. 19, on all platforms alongside its PC launch. Reporter Matt Wales discusses Sinner‘s newest boss and the rewards Read more…

WCCF Tech has “Incredibly Positive” First Impressions of “Sinner: Sacrifice for Redemption”

After going hands-on with a recent preview build of Another Indie‘s Sinner: Sacrifice for Redemption, WCCF Tech’s Dave Aubrey had “incredibly positive” first impressions and mentioned the game is “definitely worth keeping an eye on”. Dave shared his excitement with the polished combat system and the thrill of taking down the horrific bosses Read more…

ComicBook.com says Sinner: Sacrifice for Redemption’s April 25 Release Date “Can’t Get Here Soon Enough”

Liana Ruppert of ComicBook.com reported that Sinner: Sacrifice for Redemption, the boss battler from publisher Another Indie, will launch on PlayStation 4, Xbox One, Windows and Mac on April 25, 2018. Liana shared her excitement on the upcoming release and its intriguing art style. With a dash of gothic anime styling and horror storytelling, Sinner promises a Read more…

Sinner: Sacrifice for Redemption is DualShocker’s favorite Indie game at Tokyo Game Show

Sinner: Sacrifice for Redemption, the boss battler action RPG from publisher Another Indie and developer Dark Star Game Studios, was DualShocker’s favorite Indie game at Tokyo Game Show 2017. The team praised Sinner‘s “great production values” and “ruthless Souls-like core.” DualShockers believes that the game is “very well positioned to carry the Read more…

Game Informer “Can’t Wait To Play More” of Sinner: Sacrifice for Redemption

Daniel Tack of Game Informer went hands-on with Another Indie’s boss fighter action RPG Sinner: Sacrifice for Redemption at PAX West 2017, saying, “it looks awesome.” He praised its boss designs and discussed the difficult prospect of facing harder bosses with a character that has taken multiple debuffs. Tack spoke about his excitement for Read more…