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RGT 85 Checks Out Immortal Redneck

YouTube personality RGT 85 recently featured Immortal Redneck, the Egyptian-themed FPS roguelite by CremaGames, on his “What Is” show. It’s a game that I’ve been playing and really enjoying. As you can see, I had a pretty good time playing it and I’m going to enjoy seeing how strong I Read more…

By Robert Brown, 8 years ago
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VG247 Muses on Ion Maiden’s Use of the Build Engine

VG247’s Sherif Saed reported on 3D Realms and Voidpoint’s use of old-school tech to create its new FPS, Ion Maiden. Powered by the Build Engine, the same tools that powered such classics as Duke Nukem 3D, Shadow Warrior, and Blood, Ion Maiden looks like those games on the surface but is more capable under the Read more…

By Robert Brown, 8 years ago
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GamesRadar+ on Ion Maiden Using the Same Tech that Powered Duke Nukem 3D

Sam Prell from GamesRadar+ wrote about 3D Realms’ and Voidpoint’s Ion Maiden using the same engine that powered Duke Nukem 3D. So what does a 2018 game built on 1996 code look like? Pretty damn cool, actually. This isn’t another modern game just trying to look the part of a retro Read more…

By Robert Brown, 8 years ago
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3D Realms’ PAX East Ion Maiden Demo Loved by Destructoid

At PAX East last week, Peter Glagowski of Destructoid noted that he was “kind of in love” with 3D Realms’ demo of Ion Maiden, the new old-school first-person shooter created in the Build engine that powered classics like Duke Nukem 3D, Blood, and Shadow Warrior. “Repeat playthroughs will probably see Read more…

By Robert Brown, 8 years ago
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Polygon Reports on The Blackout Club from Question Games

Polygon’s Owen Good reported on the announcement of The Blackout Club, a cooperative paranormal horror mystery from BioShock and Dishonored alumni at Question Games: After one of their group goes missing and the grownups don’t seem to care, the kids begin their own investigation….The Blackout Club’s makers are pitching stealth gameplay — Read more…

By Robert Brown, 8 years ago
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Kotaku Reports on Ion Maiden’s Debut on Steam and Use of the Build Engine

Kotaku’s Luke Plunkett reported on Ion Maiden, the old-school first-person shooter from 3D Realms and Voidpoint, coming to Steam Early Access. Plunkett specifically mentioned that “unlike a load of modern games that are built to look like they’re using old tech, [Ion Maiden] actually is: it’s built on the Build Engine, which Read more…

By Robert Brown, 8 years ago
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Gamasutra Reports on 3D Realms’ Ion Maiden

Emma Kidwell of Gamasutra reported on 3DRealms‘ newest title, Ion Maiden, and how the team resurrected the engine they used to create Duke Nukem 3D and Shadow Warrior in the 90s. Emma quoted Josh Olin, formerly VP of publishing at 3D Realms, on why the retro look and feel of Ion Read more…

By Robert Brown, 8 years ago
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Nintendo Life Says ‘Sign Us Up!’ For Immortal Redneck’s Switch Release Q1 2018

Looks like Nintendo Life is as excited for Immortal Redneck, the Egyptian-themed first-person shooter with roguelike elements from Crema as we are! An FPS set in Egypt with roguelike mechanics? God-like powers? The kind of dark humour that could crack a smile on even the stoniest of face? Sign us up! [Immortal Read more…

By Robert Brown, 9 years ago
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TouchArcade Reports Sci-fi Atmospheric FPS Morphite Now Available on Nintendo Switch

TouchArcade reports Morphite, the sci-fi atmospheric FPS with platforming elements from Blowfish Studios, Crescent Moon Games, and We’re Five Games, is now available on the Nintendo Switch. Explore handcrafted planets and the galaxy between while discovering the secret of the nigh-extinct resource known as Morphite. Guide young Myrah Kale through space Read more…

By Robert Brown, 9 years ago
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Blowfish Studio’s Sci-Fi Atmospheric FPS Morphite is Touch Arcade’s Game of the Week

Touch Arcade’s Jared Nelson named Morphite, the Sci-Fi atmospheric FPS from Blowfish Studios, Crescent Moon Games, and We’re Five Games, its game of the week! Nelson praised that Morphite has “that special sauce that makes a game just fun to play,” and that it’s a “fantastic game for creating your own Read more…

By Robert Brown, 9 years ago

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