Wccftech Chats With FYQD Studio About How A Solo Dev Uses RayTracing
Wccftech’s Alessio Palumbo sat down with FYQD Studio‘s sole developer, Xiancheng Zeng, to talk about the implementation of Ray Tracing technology in Bright Memory: Infinite, coming later this year and published by PLAYISM. The release of Bright Memory on Steam Early Access was overwhelmingly Read more…








