IGN Finds Necrobarista Steeped in Style and Substance

Necrobarista, the gorgeous cinematic cel-shaded visual novel from Route 59 Games, gives new meaning to the phrase “coffee to wake the dead.” Following the game’s release on Steam and Apple Arcade in July, IGN’s Matt Kim traveled to the game’s coffee-shop crossroads to explore and review its heartfelt, haunting world. IGN’s review examines Necrobarista’s evocative art and writing, which […]

Rock Paper Shotgun Percolates Word of Necrobarista’s July 22 Steam Launch

Rock Paper Shotgun has some steaming hot news: Necrobarista, the cinematic cel-shaded visual novel from Route 59 Games, pours onto Steam for Windows PC on July 22, 2020. Author Lauren Morton sets the stage for what to expect from this tale of death and decaf: You play as local barista Maddy Xiāo, incidental brewer of life-returning blends under the […]

PC Gamer Brews Update on Necrobarista Release Date

Stop the (french) press! PC Gamer’s Jody MacGregor brewed an update on Necrobarista, the gorgeous cinematic cel-shaded visual novel from Route 59. Necrobarista wakes up Steam for PC on August 8, 2019. MacGregor’s story has hints of praise and strong notes of anticipation: A couple of years ago at PAX Australia I had a chance […]

Rock Paper Shotgun Brews News of Necrobarista Release Date

Rock Paper Shotgun’s Dominic Tarason served readers with the news that Necrobarista, the gorgeous cinematic cel-shaded visual novel from Route 59 Games, hits Steam for PC with a double-shot, no water kick of magic, myth, and necromancy on August 8, 2019. In this modern-day tale, players serve up foamy, caffeinated drinks to the living and dead […]

New Atlas Calls Necrobarista One of the Most Anticipated Games of 2019

New Atlas named Necrobarista, the celshaded visual novel from Route 59 where the living and the dead meet in a magical café, as one of the most anticipated titles of 2019. The only indie game to make the list, Necrobarista got praised for being “undeniably beautiful, with an offbeat vibe of its own.” To read the […]

PC World AU Features Hyper Jam and Necrobarista on Exciting Indie Games From PAX Aus 2018 List

PC World AU’s Fergus Halliday featured Hyper Jam and Route 59 Games‘ Necrobarista as two of the most exciting indie titles at PAX Aus 2018. Calling Hyper Jam “a neon-lit futuristic arena brawler that’s retro in vibe but modern in feel,” PC World even added it to their list of games they hope will come to the Nintendo Switch. […]

Eurogamer Lists Necrobarista as an Indie Game You Need on Your Wishlist

Route 59 Games‘ Necrobarista is one of the indie games that Eurogamer’s Johnny Chiodini says you need to have on your wishlist. He describes his experience at PAX West 2018 with the cinematic cel-shaded visual novel that takes place in a supernatural coffee house in magical modern-day Melbourne: As you have conversations in game, you’re able to select […]

PC Gamer Names Necrobarista as One of 2018’s Indie Games They’re Most Excited About

PC Gamer’s Jody Macgregor has listed the site’s most anticipated indie games coming out next year, and Necrobarista, the supernatural 3D cel-shaded visual novel from Route 59 Games, made the cut! A 3D visual novel where you can explore the setting between chapters of story, Necrobarista is set in a cafe based out of an abandoned tram […]

PC Gamer: Serve coffee, meet ghosts, and play with knives in Necrobarista

PC Gamer‘s Jody Macgregor went hands-on with Necrobarista, the 3D visual novel from Melbourne-based indie developer Route 59 Games, at PAX Australia 2017. Describing it as “the very Australian creation of an Australian indie studio,” Macgregor looked to discover how Route 59 has delicately weaved the very culture of the studio members’ real-life environment into the […]

US Gamer Interviews Necrobarista Developers

Speaking with Caty McCarthy of US Gamer about Necrobarista, the visual novel that dominated headlines earlier this year, Kevin Chen, lead designer at Route 59 Games and art director for the title, spoke about the team’s inspirations and drive, and why you should be following the game. “[Since] the 1990s, visual novels have kind of remained the […]